Any innovation or technological invention can be applied to serve different types of customers. Understanding your set of market opportunities increases your chances of success: It not only allows you to focus on the most promising market, but also helps you to avoid a fatal lock-in. The Market Opportunity Navigator, developed by Dr. Sharon Tal […]
Object of playThe Hero’s Journey Agenda is a unique and different way to lay out the agenda for a meeting or workshop that creates a sense of adventure and builds anticipation for the meeting. Number of playersOne, usually the facilitator, created live in front of a group. Duration: 10-15 minutes. How to playI am going […]
Object of Play Sitting through status meetings is boring, right? Well, then why do many of us go home and watch status reports for an hour or more every night?We watch news shows, ‘fake’ news shows, Entertainment Tonight, TMZ, ESPN’s SportsCenter, and many more. Something about those status reports must be working better than the […]
For many budding Gamestormers, one of the trickiest challenges isn’t in running the games, but in sequencing them to get to a specific outcome for a meeting. This template should help you think through the process of organizing games to evaluate where a certain game path may take you. It’s called Gameboarding because it’s akin […]
Object of Play People who work in large organizations know that most change doesn’t happen immediately or in broad sweeps. It happens incrementally by taking small, strategic steps. Prune the Future uses a tree as a metaphor to show how the future of anything can be shaped,one leaf at a time. Number of Players 5–15 […]
Object of Play When exploring an information space, it’s important for a group to know where they are at any given time. What have we covered, and what did we leave behind? By using SQUID, a group charts out the territory as they go and can navigate accordingly. SQUID stands for Sequential Question and Insight […]
Object of Play There is a time to go deep. Just as in science, breaking large structures into their base components is fundamental to knowledge work. It is how we create understanding and formulate new ideas. This exercise starts with a single item and ends with a layer-by-layer analysis of its components. It is useful […]
Object of Play Simple information-splicing games come in handy because, in an intentional way, they disrupt the standard ways we break down topics. The 4Cs game is a quick way to gather and organize information about any subject using four common key concepts. Number of Players 5–20 Duration of Play 30 minutes to 1 hour How to […]
Creativity and invention has long been seen as a “black box.” As business people, we don’t typically try to understand this process. We fully expect that when designers, inventors, and other creative people go into a room with a goal, they will come out with more or less creative discoveries and results. Although when we […]
Force Field image by Seth Starner Object of Play The Greek philosopher Heraclitus asserted that change alone is unchanging. This is certainly true in today’s competitive global marketplace. As employees, we’re often responsible for understanding and even anticipating change in order to stay ahead. The Force Field Analysis game is a time-tested way to evaluate […]
Mouse Traps break the worry cycle to develop new habits and behaviors Worry is something that we all of have. Worry stops us from; Taking risks Exploring the unknown Gaining new knowledge Changing Listening Making more money Confronting team members who are not doing their work Being happy and doing meaningful work Worry follows […]
Complex simulation illustrating communication by people listening and sharing information in a manner that other people can understand the message being received as well as sent.
Creates environment to transfer, strengthen and re-work systems of communication with intra as well as inter departmental systems.
Can also be used to highlight different idioms and references that are used internally, this can be confusing to other departments and cultures (for global organizations and teams).
WHAT IS GAMESTORMING? Think back to the last time you played a game. What was the game? Why did you choose to play? Was it a simple game like tic-tac-toe, or something more complex, like Monopoly, Scrabble or Chess? Or maybe it was a game of basketball? Did you play with friends? With family? […]
Globalization and the emergence of digital business have changed the playing field for everyone. New business models can now rapidly disrupt an entire industry by changing the way value is delivered to customers (Look how Apple’s iTunes strategy disrupted the music industry, for example). The Business Model Canvas, developed by Alex Osterwalder, is a tool […]
What is a knowledge game?, originally uploaded by dgray_xplane. Games and play are not the same thing. Imagine a boy playing with a ball. He kicks the ball against a wall, and the ball bounces back to him. He stops the ball with his foot, and kicks the ball again. By engaging in this kind […]
Information Architect and Interaction Designer Donna Spencer practices knowledge games as part of her work. She calls them design games, which she describes as having these four essential characteristics: 1. They are fun, involving play to promote creativity. 2. They are hands-on, about making ideas real, not just talking about them. 3. They are useful, […]