Although not a formal game, unstructured time, whether it’s a walk in the park, an informal lunch, or just a short break, is not only helpful but critical to the creative process. A break allows people time to process new information. It gives teams time to gel as a unit so that all the players can get to know each other. It also gives people a chance to catch up on details of their work or personal lives, which helps reduce the stress in the session.
Thomas Edison and Leonardo Da Vinci were both known for taking short naps interspersed with intense working sessions. The break gives ideas a chance to settle and creates opportunities for them to merge and collide with previous knowledge or other people’s ideas.
Invites teams to take a walk, take informal time to get to know each other or catch up on outside work. Skipping breaks is a dangerous business. Don’t underestimate the power of a break to renew, refresh and reinvigorate your team.
Research confirms the “break effect.” In a 2010 study entitled ”
Idea Generation and the Quality of the Best Idea,” researchers found that a hybrid approach that combined group work with individual time for reflection resulted in the most quality ideas.