Design Jams are one- or two-day events where people get together to learn, collaborate and hone their design skills while working on real-life problems. On February 26, a group of people got together to design a mobile service. I wasn’t lucky enough to be there, but since I’m following the #gamestorming hashtag on Twitter I came across some great articles describing how they used gamestorming to get some great results out of the day:
Thanks everyone for the blog posts. They help give a tangible sense of what the event felt like.