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35

Object of Play

This game has been designed to help prioritize different ideas or items in a quick and energetic way without getting stuck in endless discussions and avoiding any kind of influencing. It is similar to 20-20 game as it will compare items in pairs.

Number of players: 4 – 50

Duration: 15-45 minutes depending on the group size and items at hand.

How to play

  1. Organize or facilitate another game to generate items that require prioritization.
  2. Ask all attendees to put the items at hand in the middle of the group of people, one by one and shortly explaining the item at hand.
  3. When all items are in the middle of the group let each one of the attendees select their “Top”, “Most Important” item out of the pile and do this one person at the time. If their top item is gone then they could take their second, third… option out of the list, purpose it that everybody has 1 card at hand. (With a small group let them take 2).
  4. Now instruct the people to mingle amongst each other and find a partner in order to form pairs. Shortly discuss how to spread 7 points amongst the 2 items at hand with the 2 of them and add those points on the back of the card.
  5. Let the people take each others card and find another partner for a second round of weighting cards with each other.
  6. Do this 5 times (5 times 7 = 35)!
  7. Summarize all different weights to a single figure and sort highest number on top and so on…

Note: Even when the group does this a second time with the same items and interest at hand the sorting will be the same but figures might differ a bit.

Strategy

Getting a group consensus about priorities between different related items is not easy and 35 will give them an easy way to effectively and repeatedly prioritize items according the groups consensus. The technique is build in such a way that people can not cheat the system and influence the outcomes as you compare, weight items related to each other. By constantly changing cards from hands and switching from partners one is can never influence the outcome. A great way to achieve a fast consensus about the priority of the items at hand.

 

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